// Npc: /kungfu/class/shaolin/xu-ming.c
// Date: YZC 96/01/19

inherit NPC;


void create()
{

        set_name("虚明", ({
                "xu ming",
                "xu",
                "ming",
        }));
        set("long",
                "他是一位身穿黄布袈裟的青年僧人。脸上稚气未脱，身手却已相\n"
                "当矫捷，看来似乎学过一点武功。\n"
        );

        set("nickname", "知客僧");
        set("gender", "男性");
        set("attitude", "friendly");
        set("class", "bonze");

        set("age", 20);
        set("shen_type", 1);
        set("str", 20);
        set("int", 20);
        set("con", 35);
        set("dex", 20);
        set("max_qi", 350);
        set("max_jing", 200);
        set("neili", 300);
        set("max_neili", 300);
        set("jiali", 20);
        set("combat_exp", 15000);
        
        set_skill("force", 30);
        set_skill("shaolin-xinfa", 30);
        set_skill("dodge", 30);
        set_skill("shaolin-shenfa", 30);
        set_skill("strike", 30);
        set_skill("banruo-zhang", 30);
        set_skill("parry", 30);
        set_skill("sword", 30);
        set_skill("damo-jian", 30);

        map_skill("force", "hunyuan-yiqi");
        map_skill("dodge", "shaolin-shenfa");
        map_skill("strike", "banruo-zhang");
        map_skill("parry", "damo-jian");
        map_skill("sword", "damo-jian");

        prepare_skill("strike", "banruo-zhang");

        create_family("少林派", 41, "弟子");

        set("master_ob",1);
        setup();

        carry_object("/d/shaolin/obj/changjian")->wield();
        carry_object("/d/shaolin/obj/xu-cloth")->wear();

}


